Parents and teachers

Practice that nobody assigned.

Numeros is a game first. The practice is a side effect of trying to win it.

What they practice

Three things, all at once.

Math facts, fast.

Addition, subtraction and times tables, pulled from memory under a little friendly pressure, over and over in a single game.

Order of operations.

PEMDAS stops being a rule on a poster. Get it wrong and somebody at the table will tell you.

Checking the work.

Players verify each other's grids. Catching someone else's mistake turns out to be the best part.

The screen problem

What a phone takes out of a day.

5h 33m

Of screens, every day

Average daily entertainment screen use for 8 to 12-year-olds in the U.S. Schoolwork not included.

Common Sense Media census, 2021
1 in 4

Has a phone by age 8

One in four children has their own cellphone by the time they turn eight.

Common Sense Media census, 2025
2.5 hrs

A day, age 8 and under

Daily screen time for the youngest kids. Four in ten have their own tablet by age two.

Common Sense Media census, 2025
11,875

Kids in one U.S. study

Among 9 and 10-year-olds, more screen time went with lower grades, more behavior problems and worse sleep.

ABCD Study data, PLOS ONE, 2021
What a table game puts back

Twenty minutes of tiles does real work.

19

Studies reviewed

A 2023 research review pulled together 19 studies of number board games played with children aged 3 to 9.

Balladares et al., Early Years, 2023
52%

Of math tasks improved

After the game sessions, children's math skills improved significantly on more than half of the tasks measured.

Same review
20 min

Twice a week

The average session in those studies, for about six weeks. That is roughly one game of Numeros.

Same review
0

Screens involved

100 tiles, a bag and a table. Nothing to charge, download or log in to.

Those studies tested other number games, mostly with younger children, and the screen figures show a link, not proof of cause. Numeros itself has not been studied. We are telling you what it practices, not promising a result.

Mixed ages

Works when the kids aren't the same age.

You don't need multiplication to play. A grid built entirely from addition and subtraction is a legal grid.

Younger players stick to + and −. Older ones reach for × and ÷ to burn through tiles faster. Everyone draws from the same bag, at the same time, in the same game.

At home

Clear the table and pour out the bag. A game runs 15 to 30 minutes, so it fits between dinner and bedtime. There is nothing to charge, download or log in to.

In a classroom

One bag seats a group of up to five. There is no prep beyond pouring out the tiles, and the rules are short enough to read aloud.

Starting younger

For the first game or two with a seven or eight-year-old, pull the × and ÷ tiles out of the bag and play with just + − and =. Add them back once building equations feels easy.

With mixed ages, give the younger players a two-tile head start, or pair an older kid with a younger one and let them play as a team.

FAQ

The honest questions.

What ages is it for?

It's built for ages 7 to 12, and it works for anyone who can add and subtract. Adults play too, usually harder than they planned.

Does my kid need to know multiplication?

No. You can win with nothing but addition and subtraction. Multiplying and dividing just lets you use up tiles faster.

Do you take classroom or bulk orders?

Yes. Write to us with how many you need and we'll sort it out.

Ordering for a classroom? Write to us

Real math. Played fast.

100 tiles, one bag, no screens.

Buy the game